The Pulse
Mickey’s Big Entrance Meets a Softer Card Market
A new Iconic Mickey is finding its early price references. Mega Dragonite’s quiet latest move hides a much longer slide. The week looks different when you give each card its own history.

Disney Lorcana
Mickey Mouse · Best in Town
Hyperia City · Iconic 241/204 · English Near Mint Holofoil. A spotlight, a flourish, and one very theatrical hot dog.
Mickey has barely stepped into Hyperia City’s spotlight, but his early price readings are already far apart. Mega Dragonite’s latest move is tiny—and hides a much larger change since summer.
One is a new collecting chapter; the other changes the picture for anyone returning to a familiar printing. Across the five-game sample, lower references outnumber higher ones in every game. The interesting part is how differently the cards arrived there.
This week’s Pulse puts those stories together, with Mew’s blue B/RGB printing moving against the Pokémon backdrop and quieter changes in One Piece, Magic and Yu-Gi-Oh!.
The backdrop is softer. The cards still have different stories.
Just over half of the 896 comparable printings had a lower price reference. Roughly a third moved higher; the rest were unchanged. Lower readings outnumbered higher ones in all five games, by roughly two to one in One Piece and Lorcana.
Lorcana also had roughly a quarter of its comparable references unchanged. That quieter portion belongs in the picture alongside the conspicuous drops. A count of lower readings tells us the balance of the sample; it does not tell us how large every move was.
The overview compares dated October 19 and October 26 observations, captured October 30. Each bar shows the share of this game’s tracked sample—not its total market value or every card in the game.
The week in view · October 19 → 26
Five games, a shared downward tilt
Each row is its own tracked sample. Counts show printings with a lower, unchanged or higher USD reference.
96 lower · 24 unchanged · 80 higher
54 lower · 18 unchanged · 27 higher
95 lower · 26 unchanged · 77 higher
108 lower · 12 unchanged · 80 higher
102 lower · 51 unchanged · 46 higher
896 usable pairs from 897 retained products. One missing One Piece comparison is excluded. Sample sizes differ; the bars are not a game-wide price index.
Mickey’s entrance is more interesting than the price tag
Mickey Mouse – Best in Town (Iconic) is a good place to start because there is something to enjoy before looking at a number. The artwork turns an everyday hot dog into a stage prop: warm lights, a sweeping gesture, and Mickey playing to the room.
That theatrical treatment belongs to Hyperia City’s setting of music, street performances and nightlife. Ravensburger identifies this Mickey as one of the set’s two Iconic cards. The set reached game stores on October 16 and wider release on October 23, putting this capture close to its arrival.
The English Near Mint Holofoil reference moved from about $2,400 to $1,860. That is a striking first step, but the retained history is short: the earlier observation has one recorded transaction and the later one has five. Those are aggregate records, not six receipts showing what each person paid.
For collectors following the new set, Mickey is an emerging story rather than an established price history. The artwork and exact Iconic treatment are already identifiable; a settled pattern is not. The release dates explain where we are in the set’s life, not why its price changed.
The dated comparison
Mickey’s early record: two dated observations
English Near Mint Holofoil · Iconic 241/204 · USD reference prices, not individual sale prices.
| Observation | USD reference |
|---|---|
| 1 recorded transaction | $2,400.98 |
| 5 recorded transactions | $1,862.41 |
Dragonite’s small dip belongs to a much longer descent

Mega Dragonite ex makes the opposite point about how much history a latest number can hide. The Ascended Heroes 290/217 printing pairs an orange Dragonite with blue Dragonair and a densely patterned sky. It is this particular illustrated printing we are following, not every Mega Dragonite card.
Its latest reference slipped by roughly $4 to $437. In isolation, that sounds like a quiet week. Pull back to June, when the same series was near $877, and the view changes: the latest reading is about half that level.
The October steps have narrowed: the reference moved down by about $25, then $13, then $4 across the latest three comparisons. The descent has slowed over those observations; it has not reversed. That is more informative than treating the latest few dollars as the whole story.
For a collector returning to this artwork after several months, that is the meaningful change. The card is the same visual object, but the price history around it has shifted substantially. A modest latest move can be part of a much bigger collecting story.
The dated comparison
The long descent—and the smaller October steps
The same English Near Mint Holofoil series throughout. Selected dated USD references; bars start at zero and do not interpolate between observations.
| Observation | USD reference |
|---|---|
| $876.69 | |
| $479.02 | |
| $454.19 | |
| $441.13 | |
| $436.66 |
Mew is the counterpoint, not the Pokémon verdict

Then there is Mew – B/RGB from 30th Celebration: a green Mew against a textured blue field, visually far removed from Dragonite’s pastel scene. The printing distinction is part of the appeal and part of the evidence: B/RGB is the series shown here.
Its reference rose by about $110 to $4,150, despite the downward balance in the Pokémon sample. Earlier in October, the source repeated a reading near $3,750 with no transactions recorded at the October 12 observation. A carried reference and a newly changed one are different pieces of evidence, even when they appear in the same history.
Only two transactions are recorded at the latest observation. This is a higher dated reference for the exact B/RGB Mew, with a thin recent record—not a verdict on Pokémon or a complete account of its sales. Alongside Dragonite, it shows why the game name alone tells you so little about a particular printing’s path.
The quieter cards keep the week in perspective

One Piece
Nami
Heroines Edition · EB03-053 · English Near Mint Foil

Magic
The One Ring
Tales of Middle-earth · 0246 · English Near Mint nonfoil

Yu-Gi-Oh!
The Great Gallant Bandit
Beyond the Brave · BFTB-EN027 · English Near Mint 1st Edition
One Piece’s Nami (053) from Heroines Edition stayed close to $12 after recovering from roughly $10 in late September. Magic’s The One Ring, in the English Near Mint nonfoil series from Tales of Middle-earth, was still near $108. Both latest moves were small; neither needs a dramatic explanation to belong in the weekly picture.
Yu-Gi-Oh!’s The Great Gallant Bandit, from Beyond the Brave, had a more interrupted path. Its English Near Mint 1st Edition reference fell from about $104 in late September to $66, rebounded to $78, then slipped back to roughly $61. The latest decline would miss that false start toward recovery.
A steady-looking Ring, a near-$12 Nami and Bandit’s interrupted recovery are three different experiences of the same softer backdrop. They are useful context if the biggest price tags have dominated your view of the week.
A new set and an old favourite need different kinds of attention
If you have not revisited Mega Dragonite since summer, its recent few-dollar dip is the wrong place to start catching up. The larger change is the roughly halved reference since June. If you are exploring Hyperia City for the first time, Mickey’s two observations are a beginning, not an established history.
Mew’s contrasting rise and the quieter cards elsewhere keep that distinction honest. The five-game sample leans lower, but it contains new arrivals, long declines, small changes and interrupted recoveries. No single headline card stands in for all of them.
Follow the new artwork, revisit familiar printings, and give each history the space it actually has. Mickey’s entrance and Dragonite’s longer story are both worth noticing; they simply ask you to look back different distances.
Keep reading
Sources & Data
- Evidence & Method
- Market observations captured October 30, 2026. The five-game view compares dated October 19 and October 26 reference prices in USD; earlier dated observations provide card context. These dates identify source observations, not individual sale dates. Release context is from Ravensburger’s September 22 Hyperia City announcement.
- Sample
- Revenue-ranked discovery sample: Pokémon 200 usable pairs; One Piece 99 of 100 retained products; Magic 198; Yu-Gi-Oh! 200; Lorcana 199. Total: 310 higher, 455 lower and 131 unchanged; one missing pair excluded. Sample sizes differ, so the overview shows shares within each game. Featured cards are illustrative, not a representative selection or a total-market index.
- Limits
- Reference prices and aggregate transaction counts are not individual completed-sale receipts, guaranteed offers or measures of demand. Current-listings links are searches, not evidence of sales at the dated references; use sold/completed filters separately and match printing, language, condition and finish. The capture establishes no cause or forecast for a price change.
Release context: Ravensburger’s Hyperia City announcement, September 22, 2026.